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Head to head Oct 22, 2026 Revision 1 3 arms · 3 attempts each

Who's the real Pinball Wizard?

One pinball prompt, three attempts each: Muse Wonder, Opus 5.5, and Opus 5.5 with the threejs-game Workbench.

The tables

Recordings loop. Play opens the real build in a new tab.
Muse Wonder Vanilla

Agent said "The agent stopped without a final message." Gate: passed.

Works 3/3 Per working table $5.18
Opus 5.5 Vanilla
Our pick

Agent said "I built the pinball table, and it builds to a static site you can upload. It's called Neon Pinball. I couldn't play it at real speed: the test browser here h..." Gate: passed.

Works 3/3 Per working table $2.30
threejs-gameWorkbench pompeii/threejs-game on Opus 5.5

Agent said "I built Neon Pinball, a small 3D Three.js pinball table, and it builds to a static site you can upload. The final tgcheck passed, and so did every scripted p..." Gate: passed.

Works 3/3 Per working table $4.26
Our take

Muse Wonder, Opus 5.5, and Opus 5.5 with our threejs-game Workbench all built playable tables. Plain Opus 5.5 got there fastest and cheapest, with enough eye candy to impress, though it would take real work under the hood to become a game you could keep extending. Muse had some interesting attempts, but every table it built had something broken, often hilariously. The Workbench tables do play better. For a quick pinball table, that edge isn't worth twice the time and cost.

Our pick: Opus 5.5 (Vanilla) · editorial judgment

Side by side

Medians across 3 attempts unless noted
MetricMuse WonderVanillaOpus 5.5Vanillathreejs-gamepompeii/threejs-game on Opus 5.5
Outcome
Workspassed the gate3/33/33/3
Said done, was broken0/30/30/3
Our pick·Yes·
Economics
Cost per working tableincludes failed attempts$5.18$2.30$4.26
Total cost3 attempts$15.55$6.91$12.79
Wall time53m 12s14m 54s28m 24s
Effort
Tokens in / out3.7M / 35k2.4M / 43k7.6M / 73k
Turns111
Tool calls1024478
Code
App codeexcludes tests, config, and lockfiles815 lines, 1 file1,369 lines, 4 files2,006 lines, 9 files
Largest fileone long file is harder to change640 lines755 lines616 lines
TypeScript0/30/33/3
Test codewritten by the agent0 lines109 lines257 lines
Has npm testtests run without the Workbench0/33/30/3
Setup
Modelmeta/muse-wonder-1.0anthropic/claude-opus-5-5anthropic/claude-opus-5-5
Workbenchwb-benchmarks/vanilla-muse-wonder 0.1.1wb-benchmarks/vanilla-opus-5-5 0.1.0pompeii/threejs-game 0.3.2

Works means it builds to a static site, loads in a headless browser with WebGL, draws a real scene, and survives 60 seconds of mashed flippers and plunger without crashing or freezing. Cost is model spend only and includes failed attempts. Our pick is our call, not a score.

Pinned setup

Everything needed to rerun it
# Task prompt, identical for every arm
Make a small 3D pinball table in three.js: two flippers, a plunger, bumpers that light up and score, three balls per game, and a high score. It should feel tight and arcade-y. I want to put it on my site, so it needs to build to a static site I can upload. Nobody will be around to answer questions while you work, so don't wait for input: make the best call yourself and keep going.
Starting point
pompeii-labs/workbenchmarks-fixtures@41eb9e6
Gate
Builds a static site, Loads in a headless browser with WebGL and no errors, Draws a real scene, not a blank or flat canvas, Survives a 60 second playtest
Attempts
3 per arm, no retries, no cherry-picks
Runs
9 scored
Generated
2026-10-22

Revisions

  1. Oct 22, 2026Revision 1. First run: 3 arms, 3 attempts each.

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